The Anemo ingredient is really an component that should be quickly coupled with any part. Even Venti may be the finest Anemo character rather than others.
Venti only lacks when preventing enemies that are far much too solid or enemies which might face up to the final results and damage of Elemental Burst. Thus, Strategy Venti‘s expertise really should be coupled with Groups as well as their elemental abilities.
Greatest Team: Venti (Sub-DPS), Klee (Most important DPS), Ganyu (Sub-DPS), Bennet (Help)
Solution Team: Venti (Sub-DPS), Diluc (Principal DPS), Mona (Sub-DPS), Zongli (Guidance)
The composition earlier mentioned can however be altered into your character you in the instant have. The real key point for Venti needs to be to normally make the most of Elemental Burst. Then incorporate it with areas on others to provide Elemental Reactions which have been productive versus enemies. On top of that, Venti also can provide becoming a CrowdControl generator.
Artifacts suited to Venti must actually deal with outcomes that improve %AnemoDamage too as Swirl’s debuff impact on enemies. Stated down below tend to be the major artifacts for Venti in Genshin Impression that players will require:
Viridescent Venerer: for 2 sets of the artifact can improve Anemo Problems by 15%. In the meantime, for 4 sets of this artifact, it has the additional result of accelerating the Spread Troubles by 60%. Then lowers the Resistance with regards to the enemy nearly just about every Swirl impact strike by 40% relying upon the component they might have. This consequence only lasts for ten seconds.
And using the stat effect on the Venti artifact should give focus for the next results:
Flat ATK: Vital Fee, Necessary Injury, %Attack, Elemental Mastery.
Flat HP: Essential Degree, Necessary Injuries, %Attack, Elemental Mastery.
Elemental Mastery/%Attack: Important Charge, Vital Harm, Flat Attack, Elemental Mastery/Attack.
%Anemo Harm Reward: Major Amount of money, Crucial Harm, %Attack, Energy Recharge.
Essential Damage/Critical Price tag: Vital Damage/Critical Quantity, Elemental Mastery, %Attack, Electrical electricity Recharge.